Jordan Bernardi, Thomas Jarillon, François D’araujo
Paris Diderot University – 07/18/2021
Technical communication follows the perpetual advances in technological trends. It leverages every tool at its disposal to efficiently develop and propose the most relevant technical content to reach its critical target audience. Videos constitute a highly effective medium for capturing and conveying a wide array of information to achieve this goal. The immediacy brought by videos as well as the comprehensive sensory experience they propose are tributes to their demonstrative strength. But if videos constitute such a powerful tool, why are they not used everywhere in technical communication? This research article examines the pertinence of videos in technical communication by exposing their potential limitations according to several criteria: People in charge, univocal set of best practices, narrative aspect, and comparison with written documentation. Reviewing generic existing literature on the subject of videos constituted the first step of this study. A survey and a heuristic evaluation were then conducted to analyze and assess the position of videos in the technical communication landscape while exploring the different limitations to video implementation in this specific framework. The results gathered through the heuristic evaluation and the survey effectively completed the bibliography by providing more recent data on this rapidly evolving medium. These served in identifying some of the current practices and limitations that we can observe in today’s technical communication environment. Although videos are recognized as a real added value to software documentation, they have limitations that all have a common denominator: Lack of time. While one of the biggest challenges of technical writing is to best reflect the products being described, written documentation still seems to be the only one to predominate due to its unmatched ability to be quickly updated.
Claudia ANTHONYPILLAI, Laura BARIBAUD, Louise CLAUSTRAT
Paris Diderot University, July 15, 2019
Videos play an important role in our lives, as well as in the daily lives of technical writers. Technical documentation has evolved throughout time and beyond written text, with multiple tools to choose from. This makes us wonder, to what extent is the introduction of videos in technical writing necessary?
Our research article seeks to answer this question, presenting the results of different tests and questionnaires. We will be able to determine how a user reacts to different sources of information, as well as how user experience affects the way a technical writer produces documentation.
Users have different learning styles, one can be verbal and the other visual, and a technical writer should keep that in mind when producing documents. Since everyone is different, having a video as a source helps and includes more people. However videos can be restricting depending on the situations.
Just like user needs, technical writing evolves, and so does technology. With the introduction of various forms of videos and the ability to integrate them in multiple platforms, a technical document can become more than just a traditional user guide. GIFs, chatbots and AI-powered applications are bringing new life to technical writing. Nevertheless, is video still really worth it?
Lately, we witnessed the rise of new information technologies such as the tablet, the 3D and the video. These technologies quickly popularised, and today they can be found in the teaching and customer education sectors. They are used at different levels: some use them massively, whereas others are only starting to implement them. This article deals with the changes caused by the implementation of the tablet, the 3D and the video in the teaching and learning processes as well as the training materials design. In this prospect, we will focus on this phenomenon and its extent in the last decade by establishing a State of Art. We will then study the impact of the tablet, the 3D and the video through 3 case studies: new teaching practices using videos in controversy and debate at Sciences Po, the implementation of the tablet in the Customer Education Service of a company, and the integration of 3D models in digital textbooks at Dassault Systèmes.